This guide shows how to download and run Need for Speed Heat on Windows 7 or Windows 8, by patching Origin to disable its operating system check.

If this works for you, I’d appreciate if you bought me a coffee.

Prerequisites

Get a hex editor that can handle big files. I’m using HxD (Portable).

Check your Origin.exe version:

Alternatively, you can try the advanced patching guide that should work on any version, but the advanced guide is a lot more involved and there be dragons.

I recommend switching Origin to offline mode, because if the game needs an update, you will have to do this again.

Edits

Open each file in the hex editor. Go to each offset, make sure the sequence of bytes at that offset is the same as what’s in the Old column, change it to what’s in the New column.

In HxD, use Search - Go to… (Ctrl+G), paste in the offset, click OK, make sure your cursor is inside the hex section and not the decoded text section, and type in the new hex values.

Origin.exe

Offset Old New
1FEA0 75 EB
1FF11 75 EB
1FF7B 0F 85 92 00 00 00 E9 93 00 00 00 90
1FFCA 75 EB
29C10 0F 8F 07 01 00 00 E9 08 01 00 00 90
29D1F 74 EB
29F2C 74 EB

OriginClient.dll

Offset Old New
3CCD25 0F 84 37 01 00 00 E9 38 01 00 00 90
3CCEAA 0F 84 4B 01 00 00 E9 4C 01 00 00 90

OriginClientService.exe

Offset Old New
2F2F0 75 EB
34B46 75 4D 68 4C 03 00 00 E9 7C 03 00 00 90 90
34BC2 75 EB
34D1F 0F 84 46 01 00 00 E9 47 01 00 00 90
34E2F 0F 84 79 00 00 00 E9 7A 00 00 00 90

Explanation

If you want a very brief explanation, hex 74/75 are conditional jumps, and we turn them into EB, which is a forced jump, to skip over a bunch of code. Sequences 0F 8x are generally variants of jumps that can jump further, and their forced jump equivalent is E9 which takes 1 byte less, so whatever follows after the jump destination (4 bytes) is turned into 90, a no-op instruction that does nothing but prevents shifting everything by a byte.

In all cases, we skip over code that either acts upon the result of an OS version check, or the result of a signature check. Most of it is signature checks that throw a fit (technical term) when one of the exe/dll files is modified. It’s so effective that you need to modify 3 files instead of 1 to get this working (although it’s probably a good idea to be validating exe files because parts of Origin run with SYSTEM level privileges, more privileged than your poweruser administrator account).

HxD also has a handy Data Inspector panel where, if you select one or more bytes, you can see the x86-64 instruction it represents.